Soft Skeleton

3D design, animation, compositing
Hyper Island Individual Project
2024




Project Overview

Soft Skeleton is a 3D motion design interpretation of a grafitti artwork by Tomas Sundstrand painted on the Snösätra Wall of Fame in Stockholm. The 3D interpretation celebrates the beautiful intricacy of the original grafitti artwork through its meticulous 3D sculpting. Simultaneously, reimagining the brutality of the original expression by contrasting with something softer, through fluid animation and glossy shaders, hence, adding another dimension to the narrative.

Brief

Prompt: Create an animation based on your chosen grafitti art in Snösätra. The animation will later be exhibited as an AR piece in Snösätra, together with the original grafitti art. Technical specifications: 24 frames per second, AR platform Artivive.

Initial sketchboard, including the idea of a loop with eyes blinking and "tentacles"/bones moving forward and back. 
Original grafitti artwork by Tomas Sundstrand painted on the Snösätra Wall of Fame in Stockholm.
Keyframes.
Breakdown.
Light and shader development.

Credits

Concept, art direction, animation style, modelling, sculpting, animation, lighting, shading, compositing and sound editing: Lisa Tobiasson.

Sound: Epidemic Sound.

Original grafitti artwork: Tomas Sundstrand.

Softwares